Flying towards the horizon

Flying towards the horizon

November 18, 2020


The year is nearing its end and covid is still here. Which is alright with me, I’m at home working on Mighty Goose anyway. I hope you folks are all doing fine as well, depending on where you live it may or may not affect your life a lot more. I've read some good things about vaccines lately, let's hope we can get some of that good stuff soon. 🙂

As I mentioned, the work continues. Currently I’m basically in the finishing up stages of Mighty Goose. All upgrades and secondary weapons are in. The secret/bonus content is almost done and the last companion character will soon be added to the game. Additionally I’m fleshing out a ‘new game plus’ experience which allows players to replay the game in a brutally difficult way.

With the intro text out of the way, it's time for...

A timelapse

Yes my desk is a mess. I have a talent to cover every surface in my house with crap. My desk is no exception.

It's not all impractical stuff though. I use my pencils, pens and sketchbooks on a regular basis and seeing my consoles and toys genuinely cheers me up!

This recording is actually from a few months ago, but I never uploaded it anywhere. Here you can see me working on one of the bad guys vehicles of the game. A jet for Raven.

So, finishing up?

Anyone who’s kept an eye on Cyberpunk 2077 knows that those finishing up stages can be quite deceiving. So I’m looking towards the future with caution, but the game is getting there! The game texts have been ‘locked in’ for translating and the testing crew from Gears for Breakfast is hunting for bugs. 

Today I played the game a bit without actually trying to test something and I can honestly say I had fun. I like my own game and I’m really happy I can say that. I hope everyone else will feel so as well. 

When is the game coming out? Still can't say. 2021 is all you're going to get here.

Meanwhile in China

In light of other people playing, the game was recently featured at the Playism booth at Weplay Shanghai. Yes, an actual game event! While we have to miss out on Gamescom, GDC, Pax, etc. Game events in China are apparently okay!

Beyond the horizon

Okay so the Mighty Goose horizon is in sight. But what's next? It's always tempting to start thinking about new projects, especially during the final stages of your current thing. And yes, there are new things on my mind. But absolutely also post-release content for Mighty Goose.

When Mighty Goose is released I'm planning on supporting the game at a 100% capacity for a while. What that means is, I'll spend all my time working on patches and post release content. What will that content look like? Currently I'm thinking of making a very unique mission. A bigger Metroidvania style mission that kind of mixes up the standard gameplay. The idea is to make Mighty Goose visit an aquatic world where a new vehicle, the submarine, plays a big role. It's just a vague idea at this point, but I really like the idea of putting the goose in some kind of semi-persistent level which has some exploration elements. It sounds rather ambitious and it might even be DLC worthy, we'll have to see. The bottom line is, I'm not done with Mighty Goose just yet 😀

Over time I'll be scaling those Mighty Goose activities down a bit and start prototyping something new. Of course I have some ideas lined up, but it's way too early to share anything.

In closing

Thanks for reading, I hope you enjoyed the Mighty Goose status update. Sorry to not dive into the specifics of development. This phase mainly has a ton of small things to do, so covering all of those changes would take hours of work.

As always a very special super thank you for the kind people supporting me on Patreon. I've got some catching up to do on making patron illustrations for the hall of fame, but I'll just keep postponing that until Mighty Goose is done I think :'D